selectBtn.addEventListener("click", () => uploadInput.click(); );

<!-- Ruffle Emulator (WebAssembly) --> <script src="https://unpkg.com/@ruffle-rs/ruffle@0.1.0/ruffle.js"></script> <script src="script.js"></script> </body> </html> * margin: 0; padding: 0; box-sizing: border-box;

uploadArea.addEventListener("dragleave", () => uploadArea.style.borderColor = "#bdc3c7"; );

// Load Ruffle player window.RufflePlayer = window.RufflePlayer || {}; window.addEventListener("load", () => const ruffle = window.RufflePlayer; if (!ruffle) console.error("Ruffle failed to load"); return; // Store the player instance let currentPlayer = null;

.container max-width: 900px; margin: auto;

<section class="card"> <h2>🎮 Play .SWF Files (Safe Emulator – Ruffle)</h2> <p>Ruffle is a modern Flash emulator that runs locally without plugins.</p> <div class="upload-area" id="uploadArea"> <p>📂 Drag & drop a .swf file here, or click to select</p> <input type="file" id="swfUpload" accept=".swf" style="display:none"> <button id="selectFileBtn" class="btn primary">Choose .SWF File</button> </div> <div id="playerContainer" style="margin-top:20px; display:none"> <h3>🎬 Playing:</h3> <div id="rufflePlayer"></div> </div> </section>

uploadInput.addEventListener("change", (e) => if (e.target.files.length) handleFile(e.target.files[0]); );