#include <windows.h> #include "beacon.h" void go(char* args, int len) // Your code here
This guide covers the essential workflow for writing, compiling, and using BOFs in Cobalt Strike. cobalt strike bof
void go(char* args, int len) USER32$MessageBoxA(NULL, "Hello from BOF", "BOF Demo", MB_OK); #include <windows
BOFs receive a raw byte buffer. Use beacon.h parsing macros: #include "beacon.h" void go(char* args
KERNEL32$CloseHandle(snap);