# Also send loser to losers bracket loser_id = get_loser(match) lb_match = get_loser_bracket_match(match) set_player_in_match(lb_match, next_free_slot(lb_match), loser_id)
# Simplified LB stub: real implementation needs per-match mapping print("Losers bracket would be built here based on WB structure.") double elimination tournament generator
# Step 2: Build WB tree round_idx = 1 while len(wb_matches[-1]) > 1: prev_round = wb_matches[-1] new_round = [] for i in range(0, len(prev_round), 2): m = Match(bracket="winners", round=round_idx+1) prev_round[i].next_match = m prev_round[i+1].next_match = m new_round.append(m) wb_matches.append(new_round) round_idx += 1 # Also send loser to losers bracket loser_id
// Losers bracket generation would follow similar but with cross-references // (full logic requires careful mapping of loser drops) 2): m = Match(bracket="winners"
this.wbMatches.push(curr);