Where Fontself’s limitations become truly profound is in its rejection of typography’s most sophisticated innovations. A professional typeface is rarely a single file; it is a family. A Roman, Italic, Bold, and Bold Italic are not four separate drawings but interpolated instances along a design space. Fontself has no interpolation engine. To create a bold version, the user must manually redraw every glyph. This is not just inefficient; it is structurally impossible for large character sets (Cyrillic, Greek, Vietnamese).
To understand Fontself, one must first understand what it refuses to do. Unlike professional font editors that operate in a vacuum of metrics and glyph windows, Fontself piggybacks entirely on Illustrator’s native drawing tools. The workflow is seductively simple: draw your letters on individual artboards, label them via a panel, adjust a few sliders for spacing, and click “Export.” The extension automatically converts vector paths into OpenType font files ( .otf or .ttf ), handling the arcane processes of glyph mapping, kerning pair tables, and hinting (the instruction set that tells a screen how to render small type). fontself maker for illustrator
However, Illustrator’s bezier architecture is not optimized for type design. Professional font editors use a specific point-optimization logic (fewer points, specific handle ratios) to ensure clean hinting and interpolation (the process of generating weights between a Light and a Bold). Fontself inherits Illustrator’s tendency to produce extraneous points, especially when converting strokes to fills or using effects like drop shadows. The result is fonts that look pristine at 72pt on a Retina screen but collapse into pixelated, uneven blobs at 12pt on a website. Fontself implicitly admits its audience: it is for the headline, not the body text. Where Fontself’s limitations become truly profound is in
A review of fonts generated with Fontself reveals a distinct, almost predictable aesthetic. These fonts tend to be: (1) —since most users draw with uniform strokes or basic pens; (2) Geometrically naive —lacking the subtle optical corrections (overshoot, side-bearing nuances) that professional type designers labor over; and (3) High-contrast in a bad way —where thick and thin strokes feel accidental rather than intentional. Fontself has no interpolation engine
This is both its genius and its Achilles’ heel. By leveraging Illustrator’s pen tool, Fontself allows designers to use muscle memory they already possess. A brand designer can sketch a bespoke logotype, convert it to a font in five minutes, and use that same font for a headline across a pitch deck. The friction of exporting paths, importing into a separate app, and re-exporting is eliminated. This immediacy fosters a feedback loop: draw, test, kern, adjust—all within a single environment.
But as a tool for building serious, text-facing, cross-platform typography, Fontself is a dead end. It lacks interpolation, OpenType features, professional kerning, and hinting. To use Fontself for a book, a newspaper, or a global brand identity would be professional malpractice.
The critical question is whether this constitutes a loss or a gain. Traditionalists mourn the death of craftsmanship, pointing to the lack of kerning pairs (Fontself only supports basic pair adjustments, not the thousands found in a professional font). Pragmatists argue that 90% of commercial type use today is for short-form, high-impact contexts: social media graphics, posters, merchandise, and video titles. For these contexts, the optical perfection of a Garamond is overkill. The rough, expressive quality of a Fontself font is not a bug but a feature—it signals authenticity, human hand, and speed.