Pulldownit — Maya
// 2. Get all fractured pieces (they are grouped) string $pieces[] = listRelatives -children ($wall + "_pdiFracture_grp") ;
// 3. Make them dynamic rigid bodies for ($p in $pieces) pdiMakeDynamic $p; maya pulldownit
Would you like a full or a specific destruction setup (e.g., a crumbling pillar, a car crash)? a crumbling pillar
