Pinewood Computer Core Uncopylocked !full! -
function fileSystem.read(path) -- parse drive and file end
-- ServerScript in ServerScriptService local connectEvent = Instance.new("RemoteEvent") connectEvent.Name = "ConnectToComputer" connectEvent.Parent = game.ReplicatedStorage local computers = {} -- dictionary of computer parts pinewood computer core uncopylocked
-- ModuleScript: FileSystem local fileSystem = {} fileSystem.drives = { ["C:"] = { files = {"system.exe", "readme.txt"} }, ["D:"] = { files = {"data.bin"} } } function fileSystem
connectEvent.OnServerEvent:Connect(function(player, targetIP) if computers[targetIP] then -- Link player's terminal to target computer local targetScreen = computers[targetIP].Screen -- Send data, allow remote control, etc. end end) Create a ModuleScript for file handling: allow remote control

