Skillwheel Heroes 5 [updated] May 2026

| Slot | Skill | Effect | |------|-------|--------| | 1 | | 40 light dmg, reveal invisible enemies. | | 2 | Bless | Ally gains +20% crit chance for 2 turns. | | 3 | Purge | Remove 2 debuffs from ally or 1 buff from enemy. | | 4 | Holy Beacon (adv) | Place zone (3 turns) – allies inside heal 15/turn. Costs 25 Spin. | | 5 | Shielding Light (adv) | All allies gain shield = 15% of Luxia’s max HP. Costs 25 Spin. | | 6 | Judgment Ray (ulti) | 180 dmg to one enemy, split among others if overkill. |

| Slot | Skill | Effect | |------|-------|--------| | 1 | | 20-80 dmg random element. | | 2 | Elemental Shift | Change your basic attack’s element (cycle: Fire/Frost/Storm/Earth/Light/Shadow). | | 3 | Void Leech | Steal 5 Spin from all enemies. | | 4 | Chaos Rift (adv) | Summon a random elemental hazard on field. Costs 20 Spin. | | 5 | Paradox Shell (adv) | Next hit on Zephyr heals instead (once per battle). Costs 25 Spin. | | 6 | Wheel Fracture (ulti) | Spin enemy wheels randomly – may lock or overheat their skills. | skillwheel heroes 5

| Slot | Skill | Effect | |------|-------|--------| | 1 | | 20 dmg, gain +5 Spin. | | 2 | Tock | Enemy’s next turn delayed by 50% (acts last). | | 3 | Replay | Copy last basic skill used by ally (costs 0 Spin). | | 4 | Time Loop (adv) | Mark enemy – after 2 turns, they take double damage taken during loop. Costs 25 Spin. | | 5 | Haste (adv) | Give ally +1 action this turn, costs 30 Spin. | | 6 | Paradox (ulti) | Reset all cooldowns for allies, set all enemies’ Spin to 0. | | Slot | Skill | Effect | |------|-------|--------|

| Slot | Skill | Effect | |------|-------|--------| | 1 | | Heal ally for 25 HP + remove 1 poison. | | 2 | Stone Bulwark | Give ally +40 armor for 2 turns. | | 3 | Tremor | 25 dmg to all enemies, 20% chance to Stun. | | 4 | Verdant Pulse (adv) | Heal all allies for 80 HP, costs 25 Spin. | | 5 | Earth’s Embrace (adv) | Revive fallen ally with 20% HP, costs 35 Spin (once per battle). | | 6 | Gaia’s Wrath (ulti) | All enemies take 100 dmg + all allies heal 100 HP. | | | 4 | Holy Beacon (adv) |

| Slot | Skill | Effect | |------|-------|--------| | 1 | | 30 dmg, gain +5 Spin. | | 2 | Spark Dash | Teleport behind enemy, deal 50 dmg. | | 3 | Conduct | Link two enemies – when one takes dmg, other takes 30% of it. | | 4 | Overload (adv) | Remove all positive buffs from enemy, deal 20 dmg per buff. Costs 25 Spin. | | 5 | Lightning Rod (adv) | Redirect next single-target spell to self, take 50% less dmg. Costs 20 Spin. | | 6 | Storm’s Judgement (ulti) | Chain lightning to all enemies (60 dmg each), resets Conduct links. |

| Slot | Skill | Effect | |------|-------|--------| | 1 | | 35 dmg, half fire half shadow. Ignores 20% resist. | | 2 | Mask Shift | Switch between Fire stance (+dmg) and Shadow stance (+evasion). | | 3 | Soul Burn | Consume 1 Burn or Bleed on enemy to heal 15 HP. | | 4 | Duality Slash (adv) | Hit twice (fire then shadow), each 45 dmg. Costs 25 Spin. | | 5 | Cursed Flames (adv) | Apply both Burn and a curse (-20% accuracy). Costs 20 Spin. | | 6 | Oni’s Wrath (ulti) | Deal 120 dmg to all enemies; if in Fire stance, +30 burn; if Shadow, +invisibility. |

Kaelen (tank), Sylara (control), Luxia (heal). VII. Quick Reference – Spin Costs & Gains | Action | Spin gain/cost | |--------|----------------| | Basic skill use | +5 to +15 (hero dependent) | | Advanced skill | -20 to -35 | | Ultimate | 0 (requires spin first) | | Kill enemy | +15 Spin | | Ally downed | -10 Spin |