In v2.09, reaching the Spire gave you a static screen and the text: "You arrive. Nothing is there. This was the point."
With each update, Messman proves they are less interested in telling you a story than in forcing you to excavate one from your own subconscious. The Pilgrimage (v2.10) is no exception. On its surface, it is a minimalist walking sim: you are a nameless devotee traversing the "Ashen Scablands" toward a distant, silent Spire. Below that surface, however, lies the most intricate behavioral save-scumming detector I have ever encountered. Version 2.10 does not add new areas; it adds new ways to remember. the pilgrimage [v2.10] [messman]
Post-patch 2.10
I had to stop playing during the third Lumen Pool because my own heart rate fell out of sync with the game, and the resulting discordance triggered a mild anxiety attack. I mean this as the highest compliment. The Pilgrimage (v2