Ultimate Home Tycoon Script - [better]

local function onRequestData(player) local data = playerData[player] if data then return { Money = data.Money, CurrentHome = data.CurrentHome, IncomeMultiplier = data.Upgrades.IncomeMultiplier, Automation = data.Upgrades.Automation } end return nil end

-- Auto-income loop local function startIncomeLoop() while true do wait(INCOME_INTERVAL) for player, data in pairs(playerData) do if player and player.Parent then -- player still in game local baseIncome = HOME_INCOMES[data.CurrentHome] or 0 local multiplier = data.Upgrades.IncomeMultiplier or 1 local income = math.floor(baseIncome * multiplier) if income > 0 then giveMoney(player, income) -- Optional: floating text effect local remote = remotes:FindFirstChild("ShowIncome") if remote and remote:IsA("RemoteEvent") then remote:FireClient(player, income) end end end end end end ultimate home tycoon script

-- Create leaderstats for each player local function setupLeaderstats(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" local cash = Instance.new("NumberValue") cash.Name = "Cash" cash.Value = playerData[player].Money cash.Parent = leaderstats local home = Instance.new("StringValue") home.Name = "Home" home.Value = playerData[player].CurrentHome home.Parent = leaderstats leaderstats.Parent = player end CurrentHome = data.CurrentHome

local DataStoreService = game:GetService("DataStoreService") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") IncomeMultiplier = data.Upgrades.IncomeMultiplier

Players.PlayerAdded:Connect(onPlayerAdded) Players.PlayerRemoving:Connect(onPlayerRemoving)

SAVE with our Bimonthly newsletter

opt-out anytime
Contact us

20 Konrad Crescent, Markham ON, Canada, L3R 8T4 | 4160 Bailey Avenue, Amherst, NY, USA, 14226 | Copyright © 2017 Bio Basic Inc. All rights reserved